Post by Seraph on Oct 14, 2010 19:11:10 GMT
Your name: Seraph
Character Number: 1
Character Name: Maurisa. She has been nicknamed ‘Risa’.
Age: 25 turns
Birth Season: Midsummer of Turn 2556
Gender: Female
Rank: Weyrsinger - Greenrider
Sexuality: Heterosexual
Appearance:
Hair: Maurisa’s hair is a deep shade of brown, with lighter highlights towards the fringe area. She wears it to shoulder length, though most times it is tied back in a loose tail. If left free, it curls somewhat about her neck and ears. It is cared for, and always clean, though one could not say it was neatly cut – the strands all seem to be determined to be different lengths, and escape the leather band Maurisa uses to tie it back.
Face: Maurisa has an oval shaped face, which could be kindly termed ‘plain’. She isn’t stunningly beautiful, but she isn’t ugly. Her face shows plenty of laughter lines, and her wide blue eyes are usually bright and awake, no matter the hour. Her lashes are a little longer than normal and deep brown. There are a few freckles spattered across her nose, but they are somewhat hard to see against her tan, though they become more noticeable when she blushes. Her mouth is wide, and seems always ready to smile or sing.
Body: Somewhat short of stature, at only five foot, Maurisa is nonetheless toned and fit. Her arms are well muscled, as are her legs, all from the exercise of riding a fighting Dragon. She still somehow manages to look younger then her Turns, and this has resulted in some folk talking down to her, which she takes in stride to a point. She has a long scar running up her left leg, on the outside, from the same attack that killed the Weyrleaders.
Clothes: When about the Weyr, Maurisa will wear tunic tops and loose trousers, though not adverse to wearing skirts. She prefers soft colours, predominately greens and blues. She usually opts for the trousers, though, because one never knows what the day will bring, and she wants to be as ready for it as she can. She couldn’t be termed self-conscious – she just likes to be comfortable and prepared, but when preforming, singing or likewise, she will don her Gather best – a gorgeous green gown, with full sleeves and skirts. She wouldn’t admit it, but she likes to dress up, just for the fun of it. And maybe to show off, just a little.
Personality: Maurisa is very open and friendly, and always willing to listen, as well as add her own thoughts on any matter. Being Harper-Trained for most of her life, she also has a keen sense of humour, which sometimes pops up unexpectedly, either as an exchange with Zirith, or an unusually flamboyant motion or the like. She has a keen sense of morals, and she will steadfastly refuse to do anything that goes against the grain.
Maurisa adores decoration, be it clothing or jewellery, she will adorn her quarters with anything she finds that catches her eye – a smooth pebble, some sliver of coloured rock, a perfect shell. Zirith sometimes adds her own favoured objects to her rider’s collection.
Quick to smile, quicker to laugh, Maurisa acts the Harper whenever a dispute takes place, taking the middle ground and aiming to resolve the conflict peacefully. It takes a lot to get the Wyersinger riled, though she becomes sombre at any mention of the former Weyrleaders or the attack. A sure way to get under her skin is to interrupt her when she is speaking, or fail to show proper manners. The former offends her Harper-Training (she’s meant to be the centre of attention when she speaks, the Egg curse you!), and the latter generally irritates her on principle. Being a Dragonrider or Weyrfolk doesn’t mean you can’t have manners.
Maurisa has come to terms with her deal in life – indeed, she can think of nothing better than being Zirith’s rider, though she wished heartily that the meeting with the Basilisks that day had not ended how it had.
She is not as flirty as other Greenriders, instead picking no favourite but aiming to be cordial to everyone.
The Basilisks at the Weyr unnerve her, mauled as she was by one of their kind, and when they are present, she tries to stay a fair distance from them if possible, even going so far as to leave the Weyr with Zirith for a flight. She has been told that the Basilisks at the Weyr mean her no harm, and yet she cannot get to grips with it, and so the Basilisks are a somewhat sore point with her – practically, she can see how they can aid the Weyr, but she can’t forget the attack.
History:
Maurisa was born to a Master Singer and his wife, not as a planned child, but loved and raised well nonetheless. Her parents were often busy, but she was always in the care of one of the other women, often left to play with the other children. She was always the one to get between any arguing boys in the group, even if it looked like it would come to a scuffle.
As she grew older, she showed interest in becoming a Harper like her father, and thus was taken as an apprentice of the craft, where she was often teased if not outright bullied for having a Master as a father, even though she received no preferential treatment. She applied herself to her lessons, and worked hard to earn a journeyman rank.
It was the day she was to be sent to her first post when the news reached them – there was a clutch on the Hatching Grounds of Igen Weyr, and the whole continent was to be Searched for candidates for the dragonets that would hatch. They heard the news at the Harper Hall via a Blue Rider who had arrived with the news, and on Search. Maurisa, even then having to be the first to hear any news, in her haste had nearly ran into the Blue Dragon who had landed in the courtyard. For his part, the Blue snorted softly and regarded the journeyman harper with wry amusement as she gulped and curtsied to him.
The Blue regarded her with humour, and brought his rider’s attention to her. The Dragonrider smiled kindly at her, and chuckled without any malice.
“You’d have to run much harder into this old lump to hurt him, missie. What’s your name?”
Recovering her aplomb, she gave him her name, and proudly, her rank. The Dragonrider’s eyes lit up, and it seemed the Blue was infected by his rider’s mood.
“How about becoming a Dragonrider, Journeyman?”
And so, before she knew it, she was rushed to Igen, and it seemed she had barely a sevenday there before she was thrust into the white of a candidate’s robe, and marched out before the glistening eggs with a myriad of other, equally bemused people. Almost before she could get her thoughts into order, eggs started shattering here, there, and everywhere, creeling Dragonets looking for their soul-mates. But all her attention was on one – a Green, marching towards her, with an air of ‘what took you so long?’ Imperiously, she let it be known her name was Zirith, Maurisa was her rider, and that she, Zirith, was hungry.
Thus begun the most hectic time in Maurisa’s life as she learned to take care of her Dragon and how to become a true Dragonrider – oiling, bathing, drills, stacking firestone, being drilled on recognition points, and once, even taking an unplanned swim in the Weyr Lake, courtesy of Zirith. Her first mating flight, dealing with the aftermath, and still somehow finding time to play music and sing amongst all the duties and tasks she had assumed when she had Impressed Zirith. She managed to visit her parents when her duties allowed her to, and found them well, well and proud of her. Life moved on, and Zirith and Maurisa flew well with their wing.
The first she heard of Dragonriders moving West was when another Greenrider in her wing started talking about it. This struck her as odd – being so used to being the source of the rumour-mill, she wasn’t used to second-hand news, but she had been Weyr-bound after Zirith had gotten bored during courier duty and started pulling up plants to look at the roots. Usually harmless, but harmful when the plants were saplings, Maurisa grimaced in memory of the tongue-lashing she had received. So the Greenrider associate had covered Maurisa’s duties for awhile, and overheard the rumour from a holder. Curious, and egged on by Zirith, Maurisa listened, and learned that they were looking for Riders to go West, and found a new Weyr. Driven by Zirith and her own sense of adventure, Maurisa and her Wing volunteered to go West, aiding the settlers and other Weryfolk alike. They transferred there along with the rest of their Wing, each of them carrying baggage and passengers for the new Weyr and Hold alike.
The new Weyr and land suited the pair nicely – none of the oppressive heat of Igen, which was an upside, though she had gotten used to it, it was more of a grudging agreement between human and environment than a coalition. She thrived on the adventure of founding a new Weyr, and scouting out a new land.
And then the attack happened.
Caught unaware, Maurisa’s leg was slashed open along one side, from hip to knee, and in a blind panic, Zirith grabbed her rider, and transferred between, back to Skyline, though not without her own wounds. Once returned to Skyline, and after they revived enough to inquire, they learned most, if not all, of their Wing had been killed or injured, and that their new Weyrleaders had been killed. Ariseth was in a bad shape, and then one of them came, with a man all thought dead. Maurisa fought her sense of panic, and a rising anger that threatened to swamp her. How dare he bring that here! One of those that had killed so many…! He said the Basilisk meant no harm, and that it had nothing to do with the attack, but the Greenrider was none too reassured. Zirith rumbled there is not much we can do about it, to which her rider had to sigh angrily and accept. To this day, though, she tries to keep away from the Basilisks in the Weyr.
Relation to Existing/Pending Character?: N/A
Future: Before being Searched, Maurisa had reached Journeyman status in the Harper Hall. Maybe when things have settled down, and Thread has passed, she can resume her studies? Though what with being cut off from the North, this might be somewhat of a challenge, she is well aware. She is content with being Weyrsinger, though she dreams of one day making her own gitar, maybe even having a family someday. Zirith, on the other hand, thinks Risa should find a Fire-Lizard, so the Dragon could have someone new for her schemes.
Pets: None
Dragons Name: Zirith
Colour: Green
Age: Twelve Turns
Hatching Season: Winter
Appearance: Mostly this colour. 40FF00 Sleek, lean, and lithe as whipcord, Zirith is a rich, deep green on the top of her head, neck, and wings, with her underside a lighter hue. The membrane of her wings is a bright glistening hue, which seems to shimmer in sunlight. Her fore-paws are the same dark green as her back, fading into the lighter green of her underside.
Zirith is a perfect example of a small, speedy, and agile Green, though like most of her colour, she cannot last a whole Fall, though not for lack of enthusiasm.
Personality: Zirith is, in a word, a gossip. She loves nothing more than to nose into other peoples – or dragons! – business and make herself a part of it. Where there is a commotion, look for Zirith in the middle of it. Nine times out of ten you will find her there – the one time she’s not is the time she’s managed to flee the mess before it happened. Highly sociable and friendly, there isn’t any malice in her, though sometimes she needs reminding about personal space and the like.
Highly playful, Zirith has been known to play tricks on her rider, and even other residents of the Weyr when she’s feeling particularly mischievous. Maurisa tries to keep a cap on what Zirith gets up to – there’s a rule between the pair that Zirith will only ‘play’ with those she has asked permission from. Odd, but it keeps chaos at bay.
Mindvoice: An energetic, chirpy, voice that never fails to raise a smile from her rider, Zirith’s voice seems to have a similar effect on those she chooses to speak to. Though sometimes able to jump from one odd conclusion to the next in pursuit of gossip, or maybe because of it, Zirith has mastered the art of a scandalised tone of voice.
Character Number: 1
Character Name: Maurisa. She has been nicknamed ‘Risa’.
Age: 25 turns
Birth Season: Midsummer of Turn 2556
Gender: Female
Rank: Weyrsinger - Greenrider
Sexuality: Heterosexual
Appearance:
Hair: Maurisa’s hair is a deep shade of brown, with lighter highlights towards the fringe area. She wears it to shoulder length, though most times it is tied back in a loose tail. If left free, it curls somewhat about her neck and ears. It is cared for, and always clean, though one could not say it was neatly cut – the strands all seem to be determined to be different lengths, and escape the leather band Maurisa uses to tie it back.
Face: Maurisa has an oval shaped face, which could be kindly termed ‘plain’. She isn’t stunningly beautiful, but she isn’t ugly. Her face shows plenty of laughter lines, and her wide blue eyes are usually bright and awake, no matter the hour. Her lashes are a little longer than normal and deep brown. There are a few freckles spattered across her nose, but they are somewhat hard to see against her tan, though they become more noticeable when she blushes. Her mouth is wide, and seems always ready to smile or sing.
Body: Somewhat short of stature, at only five foot, Maurisa is nonetheless toned and fit. Her arms are well muscled, as are her legs, all from the exercise of riding a fighting Dragon. She still somehow manages to look younger then her Turns, and this has resulted in some folk talking down to her, which she takes in stride to a point. She has a long scar running up her left leg, on the outside, from the same attack that killed the Weyrleaders.
Clothes: When about the Weyr, Maurisa will wear tunic tops and loose trousers, though not adverse to wearing skirts. She prefers soft colours, predominately greens and blues. She usually opts for the trousers, though, because one never knows what the day will bring, and she wants to be as ready for it as she can. She couldn’t be termed self-conscious – she just likes to be comfortable and prepared, but when preforming, singing or likewise, she will don her Gather best – a gorgeous green gown, with full sleeves and skirts. She wouldn’t admit it, but she likes to dress up, just for the fun of it. And maybe to show off, just a little.
Personality: Maurisa is very open and friendly, and always willing to listen, as well as add her own thoughts on any matter. Being Harper-Trained for most of her life, she also has a keen sense of humour, which sometimes pops up unexpectedly, either as an exchange with Zirith, or an unusually flamboyant motion or the like. She has a keen sense of morals, and she will steadfastly refuse to do anything that goes against the grain.
Maurisa adores decoration, be it clothing or jewellery, she will adorn her quarters with anything she finds that catches her eye – a smooth pebble, some sliver of coloured rock, a perfect shell. Zirith sometimes adds her own favoured objects to her rider’s collection.
Quick to smile, quicker to laugh, Maurisa acts the Harper whenever a dispute takes place, taking the middle ground and aiming to resolve the conflict peacefully. It takes a lot to get the Wyersinger riled, though she becomes sombre at any mention of the former Weyrleaders or the attack. A sure way to get under her skin is to interrupt her when she is speaking, or fail to show proper manners. The former offends her Harper-Training (she’s meant to be the centre of attention when she speaks, the Egg curse you!), and the latter generally irritates her on principle. Being a Dragonrider or Weyrfolk doesn’t mean you can’t have manners.
Maurisa has come to terms with her deal in life – indeed, she can think of nothing better than being Zirith’s rider, though she wished heartily that the meeting with the Basilisks that day had not ended how it had.
She is not as flirty as other Greenriders, instead picking no favourite but aiming to be cordial to everyone.
The Basilisks at the Weyr unnerve her, mauled as she was by one of their kind, and when they are present, she tries to stay a fair distance from them if possible, even going so far as to leave the Weyr with Zirith for a flight. She has been told that the Basilisks at the Weyr mean her no harm, and yet she cannot get to grips with it, and so the Basilisks are a somewhat sore point with her – practically, she can see how they can aid the Weyr, but she can’t forget the attack.
History:
Maurisa was born to a Master Singer and his wife, not as a planned child, but loved and raised well nonetheless. Her parents were often busy, but she was always in the care of one of the other women, often left to play with the other children. She was always the one to get between any arguing boys in the group, even if it looked like it would come to a scuffle.
As she grew older, she showed interest in becoming a Harper like her father, and thus was taken as an apprentice of the craft, where she was often teased if not outright bullied for having a Master as a father, even though she received no preferential treatment. She applied herself to her lessons, and worked hard to earn a journeyman rank.
It was the day she was to be sent to her first post when the news reached them – there was a clutch on the Hatching Grounds of Igen Weyr, and the whole continent was to be Searched for candidates for the dragonets that would hatch. They heard the news at the Harper Hall via a Blue Rider who had arrived with the news, and on Search. Maurisa, even then having to be the first to hear any news, in her haste had nearly ran into the Blue Dragon who had landed in the courtyard. For his part, the Blue snorted softly and regarded the journeyman harper with wry amusement as she gulped and curtsied to him.
The Blue regarded her with humour, and brought his rider’s attention to her. The Dragonrider smiled kindly at her, and chuckled without any malice.
“You’d have to run much harder into this old lump to hurt him, missie. What’s your name?”
Recovering her aplomb, she gave him her name, and proudly, her rank. The Dragonrider’s eyes lit up, and it seemed the Blue was infected by his rider’s mood.
“How about becoming a Dragonrider, Journeyman?”
And so, before she knew it, she was rushed to Igen, and it seemed she had barely a sevenday there before she was thrust into the white of a candidate’s robe, and marched out before the glistening eggs with a myriad of other, equally bemused people. Almost before she could get her thoughts into order, eggs started shattering here, there, and everywhere, creeling Dragonets looking for their soul-mates. But all her attention was on one – a Green, marching towards her, with an air of ‘what took you so long?’ Imperiously, she let it be known her name was Zirith, Maurisa was her rider, and that she, Zirith, was hungry.
Thus begun the most hectic time in Maurisa’s life as she learned to take care of her Dragon and how to become a true Dragonrider – oiling, bathing, drills, stacking firestone, being drilled on recognition points, and once, even taking an unplanned swim in the Weyr Lake, courtesy of Zirith. Her first mating flight, dealing with the aftermath, and still somehow finding time to play music and sing amongst all the duties and tasks she had assumed when she had Impressed Zirith. She managed to visit her parents when her duties allowed her to, and found them well, well and proud of her. Life moved on, and Zirith and Maurisa flew well with their wing.
The first she heard of Dragonriders moving West was when another Greenrider in her wing started talking about it. This struck her as odd – being so used to being the source of the rumour-mill, she wasn’t used to second-hand news, but she had been Weyr-bound after Zirith had gotten bored during courier duty and started pulling up plants to look at the roots. Usually harmless, but harmful when the plants were saplings, Maurisa grimaced in memory of the tongue-lashing she had received. So the Greenrider associate had covered Maurisa’s duties for awhile, and overheard the rumour from a holder. Curious, and egged on by Zirith, Maurisa listened, and learned that they were looking for Riders to go West, and found a new Weyr. Driven by Zirith and her own sense of adventure, Maurisa and her Wing volunteered to go West, aiding the settlers and other Weryfolk alike. They transferred there along with the rest of their Wing, each of them carrying baggage and passengers for the new Weyr and Hold alike.
The new Weyr and land suited the pair nicely – none of the oppressive heat of Igen, which was an upside, though she had gotten used to it, it was more of a grudging agreement between human and environment than a coalition. She thrived on the adventure of founding a new Weyr, and scouting out a new land.
And then the attack happened.
Caught unaware, Maurisa’s leg was slashed open along one side, from hip to knee, and in a blind panic, Zirith grabbed her rider, and transferred between, back to Skyline, though not without her own wounds. Once returned to Skyline, and after they revived enough to inquire, they learned most, if not all, of their Wing had been killed or injured, and that their new Weyrleaders had been killed. Ariseth was in a bad shape, and then one of them came, with a man all thought dead. Maurisa fought her sense of panic, and a rising anger that threatened to swamp her. How dare he bring that here! One of those that had killed so many…! He said the Basilisk meant no harm, and that it had nothing to do with the attack, but the Greenrider was none too reassured. Zirith rumbled there is not much we can do about it, to which her rider had to sigh angrily and accept. To this day, though, she tries to keep away from the Basilisks in the Weyr.
Relation to Existing/Pending Character?: N/A
Future: Before being Searched, Maurisa had reached Journeyman status in the Harper Hall. Maybe when things have settled down, and Thread has passed, she can resume her studies? Though what with being cut off from the North, this might be somewhat of a challenge, she is well aware. She is content with being Weyrsinger, though she dreams of one day making her own gitar, maybe even having a family someday. Zirith, on the other hand, thinks Risa should find a Fire-Lizard, so the Dragon could have someone new for her schemes.
Pets: None
Dragons Name: Zirith
Colour: Green
Age: Twelve Turns
Hatching Season: Winter
Appearance: Mostly this colour. 40FF00 Sleek, lean, and lithe as whipcord, Zirith is a rich, deep green on the top of her head, neck, and wings, with her underside a lighter hue. The membrane of her wings is a bright glistening hue, which seems to shimmer in sunlight. Her fore-paws are the same dark green as her back, fading into the lighter green of her underside.
Zirith is a perfect example of a small, speedy, and agile Green, though like most of her colour, she cannot last a whole Fall, though not for lack of enthusiasm.
Personality: Zirith is, in a word, a gossip. She loves nothing more than to nose into other peoples – or dragons! – business and make herself a part of it. Where there is a commotion, look for Zirith in the middle of it. Nine times out of ten you will find her there – the one time she’s not is the time she’s managed to flee the mess before it happened. Highly sociable and friendly, there isn’t any malice in her, though sometimes she needs reminding about personal space and the like.
Highly playful, Zirith has been known to play tricks on her rider, and even other residents of the Weyr when she’s feeling particularly mischievous. Maurisa tries to keep a cap on what Zirith gets up to – there’s a rule between the pair that Zirith will only ‘play’ with those she has asked permission from. Odd, but it keeps chaos at bay.
Mindvoice: An energetic, chirpy, voice that never fails to raise a smile from her rider, Zirith’s voice seems to have a similar effect on those she chooses to speak to. Though sometimes able to jump from one odd conclusion to the next in pursuit of gossip, or maybe because of it, Zirith has mastered the art of a scandalised tone of voice.